Kindergarten+2012

toc =Kindergarten Plans=

Apr. 8-12
Digital Cit Strand - Personal Information 1. Invite students in and have them sit on the front carpet. Prior to class, collect student birthdays. Introduce personal information by engaging the students in the following Birthday Activity. Explain to students that you have a new way to identify them through special days. When a student recognizes a date the teacher has read, ask them to stand up. Start asking how the student knows you mean him, but that others don't know; it is because information is personal to that student. The same idea could happen with other means of personal information. 2. Show students the What is Personal Information Video.Pause to discuss important key ideas. 3. Send students back to their seat to get logged on to their computer. 4. Demonstrate how to drag out the Pixie template to their desktop from the Hand Out Folder. 5. Read the directions with students and allow them time to work on choosing which people are safe to let in their castle and share their personal information with. 6. Check for understanding with students. 7. Have students save and print their work. 8. Allow students time to practice keyboarding skills on the Keyboarding Symbaloo board when finished. 9. Have students log out and put away their laptop. 10. Call students to line up with their teacher.

Apr 15-19
Digital Cit Strand - What Should I Do Now?

Apr 22-26
(No School Thursday PD Day, MSET Tues/Wed) Earth Day Activities 1. Have students enter the classroom and sit at the front of the room. 2. Show BrainPopJr video on Recycling. 3. Dismiss students back to get their computers and get logged in. When they get logged in they should drag the activity below out of the Hand Out Folder to their Desktop. 4. Have students open the activity and discuss the three types of containers for throwing things away. Review what each bin means. Allow students time to sort the items. 5. Check understanding of students by completing the activity together on the Smart Board before Saving and Printing. Key Below. 6. When students are finished and waiting for their work to print, They should play the Recyling Roundup. The link will be on the K Symbaloo board. 7. When time, have students log off and put their laptop away on the cart. 8. Line up for teacher.

May 13-17
(No School Friday, PD Day)

May 27-31
(No School Monday, Memorial Day)

Jun 17-19
(Half Days)

**__Quarter 3__**
No School Monday & Tuesday
 * Jan 21-25**

Digital Citizenship Internet & Local Apps Activity [|eBook - Delivery for Webster]
 * Jan 28-Feb1**
 * Feb 4-8**

1/2 day Wednesday & Thursday/No School Friday Digital Citizenship - What Should I Do? Show the video - My Online Neighborhood and discuss Direct students to the Hand-out folder and have them drag the Pixie file: "good computing rules.pxi" to their desktops & double-click to open Have all kids add their names in the text box at the bottom of the doc. Describe how the green color of the title has good associations like 'green light' and 'green flags' for 'go' Discuss the rules on the screen and how some of them are good rules from the video and two of them are bad Ask how we could highlight the good rules and do away with the bad and discuss the answers - we're trying to delete the two bad rules and turn the text color of the good rules to green so they match the title. Consider using the text color tool to change the bad rules to black to 'disappear' if they've alradey deleted objects from a document. Demonstrate how to delete the bad rules using the mouse to select and the Delete key on the keyboard (always good to know) or the Text color tool. Demonstrate how to change the text color of each text box - Pixie allows the user to click once and change color without highlighting any text - decide ahead of time which method you want them to use. Have all students save their work and consider printing - b&w printers will make it hard to distinguish the white text from the bright green text so beware. []
 * Feb 11-15**

No School Monday See plans from previous week
 * Feb 18-22**

1. Invite students in and ask them to sit at the front of the room. Pull up the iPad 2 Simulator on the Smart Board. See Directions for Simulator if needed. 2. Ask student if they have seen this device before. Using the smart board at the pointer explore the simulator. Discuss with students how this device connects to the internet. Which apps allow that to happen? Which apps do not? Ask students if they have an iPad at home. Consider using the Class iPad as well. 3. Tell students that today they are going to go shopping for a new digital device that they don't already own. Have them access the 2 Toys R Us online catalog (links can be found on the K board for students) and look for items. When they find an item, come up to the front of the room and look for the color print out (I will print, mount, and laminate to use with students) If their device is gone they will need to go back and look for another one. 4. When students have gathered their device tell them they can explore the iPad Simulator found on the K board on CES Internet Weblinks. 5. After all students have chosen a device, show them how to use Photobooth to record themselves holding their device image and telling about the device and why they want to purchase it for use. Have them talk about what they know about each device, how it works, what it can do, where they might see it, if they have used it. 6. Allow time for students to work. 7. When students finish, demonstrate how to add their file to their desktop and turn it in for the teacher to the Hand In Folder.
 * Feb 25-Mar 1**


 * Mar 4-8**


 * Mar 11-15**

1. Show students Enemy Pie from Storyline Online. (Remember it is a You Tube video so you will have to access the content filter) Use as a conversation starter about Friends. 2. Show BrainPop Jr. Video about Friends. Chart what makes a good friend with the class. I used Kidspiration to chart ideas. 3. Send students back to their seats to get today's activity out of the Hand Out Folder 4. Tell students that today we are going to take some pictures of some friends in our classroom. 5. Have students start by taking a photograph of themselves in Pixie using the Circle frame. They should not resize the photo, and add it to the yellow circle in the center. Then they should type their name in the text box below the circle. 6. Next students will go around and using the same tool take a photo of themselves to add to the Real Life Friends area on another students computer. To eliminate hurt feelings. Pass out 4/5 color cards evenly to students. Tell them to leave their color card on their computer. Then tell students they can only go to computers with the same color as they have and take a photo. Or have them move around the room in a random order. 7. Have students SAVE their work. 8. For the next part of the lesson we will be talking about online friends. Ask students what an online friend is? Review the word Online. Discuss students ideas and thoughts. 9. Show the Students Be Kind Online Video from NetSmart Utah. 10. Establish rules for talking online. This will be very important because the next part of the lesson students will talk with another Kindergarten class from another school using a video chat. 11. Tell students that next class we are going to go on a Field trip to another Kindergarten class nearby without leaving our classroom. Tell them that we will be doing a video chat with students using the Internet. Using Think Pair Share, have students tell about a question they might ask another Kindergarten student that doesn't go to our school. Encourage students to think about questions about school? their teachers? technology class? their day? things they like to do? etc.


 * Mar 18-22**

1/2 day Thursday/No School Friday
 * Mar 25-29**

**__Quarter 2__**
Nov 5-9 (No School Monday - PD; Tuesday - Election Day)

Nov 12-16

Nov 19-20 (Conferences - 1/2 Days)

Nov 26-30 1. Have students come in and select a seat. 2. Call students to get their laptops. Let students login and play a game independently until all students are logged in. 3. Demo for students how to download the Pixie file to their desktops from the Hand Out Folder 4. Invite students up to the front of the room to watch two short Videos. 5. Show students Brain Pop Jr. Video on Washing Hands. Pause and ask students questions to clarify about germs, how they get into our bodies, when we should wash our hands, and how we should wash our hands. 6. Show students Sesame Street Washing Hands Video as follow up on Hand Washing. Alternative: Consider showing Sid the Science Kid: The Big Sneeze to Students 7. Send students back to their seats. 8. Demonstrate for students how to open the Pixie file and double click to add their name. Then read the directions together. 9. Model for students how to grab a germ from the pile and place on the boy and girl pictured. Ask students to think about where they are most likely to get germs? How do germs get into our bodies? Place the germs where appropriate. They do not need to use all 20 that are there. 10. Then model for students how to take the Handwashing tiles and put them in order. 11. When finished have students Print and Save their work. 12. Quit and Logout. 13. Award a letter if earned. 14. Line up when the teacher arrives. Dec 3-7 1. Have students come in and sit at the front of the classroom. 2. Show students the Discovery Education [|Beginning Maps: Models and Places.] 3. Review with students concepts taught in the movie. 4. Dismiss students to their seats and pass out laptops. 5. Have students login and play a game until all students have logged in to the computer. 6. Model for students how to download the Kidspiration Activity to their desktop from the hand out folder. 7. Click the Student Name button and type their names. 8. Work together with students to complete the Map of our School Neighborhood. 9. Save and print work when finished. 10. Quit and Logout. 11. Award a letter if earned. 12. Line up when the teacher arrives.

Show Gingerbread video - http://www.speakaboos.com/story/the-gingerbread-man
 * Dec 10-14**

Allow students to complete the Starfall Activity - http://www.starfall.com/n/holiday/gingerbread/load.htm?f&n=main I also put a fun gingerbread game activity in K symbaloo page - https://truddentechnology.wikispaces.hcpss.org/KLinks

Have students take the following template out of Hand Out Folder. Read Glyph directions to students and have them use the fill bucket to decorate their gingerbread man based on the glyph.

Dec 17-21

Jan 2-4 (Wed-Fri) __**Prior to the lesson**__ Download the following image and add as a User Background in PhotoBooth on the Teacher Computer - Might be worthwhile to use Computer #30 for this so we can set it up ahead of time. (Background emailed)

1. Have students come in and sit down on the carpet. 2. Engagement - Open a blank Pixie document and using the Smart Board select the roller tool and choose animal tracks. Ask the kids to pretend that the blank document is newly fallen snow on the ground. Invite students to come and drag using the pointer across the board to make animal tracks in the snow. =) 3. Choose to show students [|Brain Pop Jr. Winter Video] OR read the story The First Days of Winter by Denise Fleming. Discuss Winter. 4. Together using the Smart Board complete one of the following sorts as a class. OR 5. Tell students that today we are going to take a photo of themselves for an activity for next week. While students are taking photos one by one the rest of them will be creating snowflakes using the computer. 6. Have students get their laptops and login. 7. Direct them to go to [|CES Internet Weblinks]. They should click the Winter Holidays Picture. This will bring them to other holiday games. I have added three snowflake games there. Demo. Allow students to explore independently. 8. Call students over one at a time and take their photo. They will need to have their hands in a "hold them up stance" 9. Have students logout and clean up when class is over.

Download all images of students from the computer with the backdrop to teacher machine. Open. Then create new documents and drag in student pictures as the background. Remember to go to Options > Send All to Background on each one. Then copy and paste the stickers on to the template. Save with students name. Put in Hand Out Folder for students to retrieve. Jan 7-11 1. Have students come in and sit down. 2. Call students to get their laptops and login. Early finishers can play the snowflake games. 3. Demonstrate for students how to download their personal Pixie template from the Hand Out Folder. 4. Have students open their Pixie document. 5. Go over directions for students and model how to add the stickers needed to complete the picture and resize them to fit. Optional: Demonstrate how to rotate the images for better fit. 6. Save Pixie File. 7. Click Export and demonstrate how to export their creation. 8. Have students hand in their work to the Hand In Folder. 9. Students can log out and put their computers away on the cart. Jan 14-18 (Friday - Half Day)
 * __Before next lesson__**

__Quarter 1__
Aug 27-31 1. Invite students in and read The Computer Teacher from the Black Lagoon. 2. Discuss Technology Class. Share the first few slides of the CES Procedures Slide Show. 3. Take students on a field trip to the bathroom. Allow students time to use the restroom if needed. 4. Bring students back to the classroom. Show Brain Pop Jr. Video on Parts of the Computer to students. Pause for Discussion. 5. Call students up to take a photo on the teachers computer one a time using Photobooth. 6. Show photos to the teacher when they come to pick up the students. 7. Line up students and dismiss.

Sept 3-7 (No School Monday - Labor Day) 1. Invite students in to the classroom. Have them sit on the carpet at the front of the room. 2. Share the story Press Here with students. Call students up one at a time to perform actions requested in the story. Share with the group. 3. Send students back to their seats. Have laptops out on the tables for students. 4. Share with students the Parts of a Laptop Computer PowerPoint to students. For each element, allow students the opportunity to find, touch and experience that part of the computer. Go through each part several times to review the new vocabulary. 5. Have students put laptops away on the cart. Send students back to a seat. 6. If time, pass out keyboard paper mail merged with student login. 7. Assist students with coloring their username and tab key yellow and their password and return key green. 8. Collect papers at the end of class for the following week. Pass out Kindergarten letter with keyboard sample to students to give their parents.

Sept 10-14 1. Invite students into the classroom. Have them sit on the carpet at the front of the room. 2. Share the story Arthur's Computer Disaster with the students either using the [|digital version] 3. Stop and discuss with students about some of the problems that Arthur had. Elicit from students what they should do if they have similar problems. 4. Review the parts of the laptop from the previous week. 5. Have students return to their seats. Pass out Keyboard paper with their login. 6. Go through the logins with the students. Have them color the tab key yellow as well as their username box. They should color the return/enter key green as well as their password box. 7. Allow students time to practice their usernames and passwords. 8. If time, give students a laptop that is shut down to practice on. 9. Collect any computers and award a letter toward CURSOR if students have earned it.

Sept 17-21 (No School Monday - Rosh Hashanah) 1. Invite students into the classroom. Have them sit on the carpet at the front of the room. 2. Show students the [|Tumble Book - Miss Malarkey doesn't live in Room 10] using the projector. 3. Send students back to a seat. Pass out student login sheets. Review how to practice typing their logins and passwords. 4. Have students come get laptops off the carts one at a time and take them back to their seats. Demonstrate using the document camera and projector how to login on the computer. Once students are logged in, add [|Pop the Bubble Wrap] to their desktops. Allow them to play while other students login. 5. At 2:30-2:35, being the process of logging off the computers, closing them, and then putting them away on the cart. 6. Review with students what they accomplished today. Tell them that next week after they login they will be able to play pop the bubble wrap right away as well as a new game. If time, preview [|Space Typewriter] to give students a sneak peek. 7. Have students line up and award a letter toward Cursor if students have earned it.

Sept 24-28 (No School Wednesday - Yom Kippur) Continue logging in space typewriter or bubble wrap as options.

Oct 1-5 1. Invite students into the classroom and have them sit at the front of the room. 2. Ask them if they can tell you what the word Art means. Chart using Kidspiration. Then ask them does the meaning of art change if you add the word digital in front of it. Discuss what digital art is. 3. Show students the [|Video on Color from Brain Pop Jr.] 4. Pass out student logins and computers to students. 5. Review login procedures to students. 6. Allow students time to login. When they get logged in they can play one of the games on their desktop (Pop the Bubble Wrap/Space Typewriter. Circulate and assist students who are struggling with logging in. 7. Take students on a field trip to the Hand Out folder to get the websites for today. Have students drag the art websites folder to their desktop. Demo each of the three websites they can select from. SAD NEWS: I was going to add Bomomo but it is blocked =( 8. Allow students time to explore and create artwork using the websites. Consider printing 2 in color for the hallway. Have each student print one of their creations in black and white before the end of the class period. 9. Demonstrate how to log off the computer. 10. Put laptops away. 11. Call students to line up and award a letter toward Cursor if earned.

Oct 8-12 1. Show students the movie [|Chicka Chicka Boom Boom] to students from DE Streaming. You can give the students the [|online quiz] after the video to review if you would like. 2. Discuss with students some of the actions of the alphabet letters in the movie. Tell students that these words are action words or verbs. 3. Tell students that today they will create a digital image that shows an alphabet letter performing an action as they travel up the coconut tree. 4. Assign students an alphabet letter. Have them take that post-it from the board and place it at their table. 5. Get out laptops. Students will login. 6. Get template out of Hand Out folder and place on desktop or in TECH folder. 7. Open Template. 8. Have students use stickers to add their alphabet letter to the template. 9. Demonstrate how to use the rotate tool to rotate their letter so it appears to be going up the tree 10. Read the verb choices for students. Have them choose a verb and drag it over to complete the sentence. 11. Have students delete the other verbs that are not used. 12. Tell students to use their drawing tools like the paintbrush to add details to their letter and illustration. 13. Students should Save and Print their work. 14. Quit out of Pixie and Logout 15. Select a SpecTechular student. Oct 15-19 (No School Friday - MSEA Convention)

Oct 22-26

Oct 29-Nov 1 Quarter ends on Thursday